Biography
Hello! My name is Scott Beecher, and I am a graduate from Champlain College with a Bachelor's Degree in Game Design. Thanks to the staff and students there, I gained experience and developed expertise in level design, systems design, narrative design, and game testing. Figuring out just what makes a game good and how to architect a precise gameplay experience is fascinating to me. If you're hiring, recruiting, or just want to ask me a question, do not hesitate to email me at stbeecher93@gmail.com or send an invitation on my LinkedIn profile below.
I have a strong passion for game design, but I also have a passion for writing and creative storytelling. I believe games to be one of the most unique and interesting mediums with which to tell a story, as the added interactive element allows for all sorts of unique storytelling opportunities that you can’t find in most mediums. As such, I believe the skillsets of game design and storytelling blend together excellently, allowing both the game's design to help tell the narrative, and the narrative to help drive the flow of the game and motivation of the player.
Experience
CAD Designer
Cadworks Consulting Inc.
Using SoftPlan 2020 CAD software, helped design floor plans for houses, online part-time.
Includes drawing detailed rooms, electrical plans, house structure, elevations, and cross-sections.
Finally, all plans and drawings are consolidated into complete plan set, shared as PDF.
Code Sensei (Tutor)
Code Ninjas
Assisted students studying through Code Ninjas’ curriculum, answering their questions.
Program covers languages and programs such as Scratch, JavaScript, Lua, and C#.
Also supervised “camp” days where students are free to play games and do coding challenges.
Curriculum Developer
Emagination Computer Camps
Developed two complete 10-day / 30-hour curriculums for upcoming camp courses in the Unreal Engine, teaching level design theory, engine basics, Blueprint scripting, multiplayer networking, and more.
Each curriculum module is dedicated towards learning a specific skill, ending with a project incorporating the skill.
Final camp days are dedicated to an in-depth final project of the campers’ own design.
Also created Unreal Engine project templates specifically designed for each class for use in campers’ projects.
Lead Instructor
iD Tech Camps
Lead Instructor at a day camp for two consecutive summers, at camp locations at Dean College, Eastern Nazarene College, and Bentley University. Served as role model and leadership figure for all campers
Taught campers aged 9-15 the processes and theories of game design and coding, in the following programs: Unreal Engine 4, Autodesk Maya, Java, Hammer Editor, Clickteam Fusion 2.5, RPG Maker MV
Took over responsibilities of the Director when they were sick or busy. Included camper check-in and check-out responsibilities, as well as first-day procedures such as running emergency drills
In charge of student medications throughout the week, keeping track of health and safety concerns
Game Design Instructor
One Up Games
Instructor of once-per-week classes at independent location in Plainville.
Teaching Game Design using Unreal Engine 4, basic programming using Scratch and Game Maker, and YouTube channel creation and management to students aged 8-12.
Also taught a weekly course on Game Maker to a local elementary school
Game Designer (Contract)
Post Human Video Games
10-15 hr/week online contract for a startup game company.
Worked on early-stage design in Unreal Engine, including level design and systems design
Program Assistant
Emagination Computer Camps
Spent three consecutive summers as an assistant counselor
Provided assistance, guidance, and protection to younger campers
Assisted counselors and answered camper questions during labs and workshops
Education
BS in Game Design
Champlain College
Taught by game industry professionals
Awarded Dean’s List for three separate semesters
Spent a semester abroad in Montreal, Quebec in Fall 2014
Designed and developed games and prototypes in Flash, Unity, and Unreal – both alone and in teams
Skills
Unreal Engine 4, Unity, Python, C#, Lua, SQL, Flask, C++, LÖVE, Game Maker, Hammer Editor, Adobe Flash, Adobe Photoshop, Microsoft Office, Google Sheets, Maya, Level Design, Narrative Design, Systems Design
Specialties
Narrative Design, Level Design
Awards
2021 | Verified Certificate of Game Development CS50 , edX of Harvard/MIT |
2021 | Verified Certificate of Computer Science CS50 , edX of Harvard/MIT |
2019 | Certificate of JavaScript Circuit , General Assembly |
2015 | Dean’s List , Champlain College |
2011 | Certificate of Animation , Rhode Island School of Design |
2011 | Certificate of Cartooning , Rhode Island School of Design |
2010 | Certificate of Game Design , Rhode Island School of Design |