Full name
Scott Beecher
Title
Software Developer | Game Designer
Location
Mansfield, MA
Biography
Hello! My name is Scott Beecher. I have a passion for programming and game design. My most recent work involves Salesforce, primarily learning Apex, Admin, Lightning Web Components, and multiple API integrations. I also received the following Salesforce certifications: Administrator, App Builder, and Platform Developer.
Over the years I have also gained some fundamental experience in a variety of programming languages, including C++, Python, C#, and Lua, earning a MicroBachelors in C++ and other certificates in computer science. Before that, I received a Bachelor's Degree in Game Design at Champlain College, gaining practical experience and knowledge of game engines including Unreal Engine and Unity, including programming basics and various design principles.
I am an effective contributor in team situations and very comfortable as an individual contributor, depending on the requirements of the role. I've leveraged my education in my tutoring and instructor roles to communicate concepts to students and build rapport with them. I am also well-versed in Microsoft Office and equivalent Google toolsets, and artistic programs including Maya, Photoshop, and CAD software. If you want to reach out, do not hesitate to email me at stbeecher93@gmail.com
Experience
CAD Designer
Cadworks Consulting Inc.
Using SoftPlan 2020 CAD software, helped design floor plans for houses, online part-time.
Includes drawing detailed rooms, electrical plans, house structure, elevations, and cross-sections.
Finally, all plans and drawings are consolidated into complete plan set, shared as PDF.
Code Sensei (Tutor)
Code Ninjas
Assisted students studying through Code Ninjas’ curriculum, answering their questions.
Program covers languages and programs such as Scratch, JavaScript, Lua, and C#.
Also supervised “camp” days where students are free to play games and do coding challenges.
Curriculum Developer
Emagination Computer Camps
Developed two complete 10-day / 30-hour curriculums for camp courses in the Unreal Engine, teaching level design theory, engine basics, Blueprint scripting, multiplayer networking, and more.
Each curriculum module is dedicated towards learning a specific skill, ending with a project incorporating the skill.
Final camp days are dedicated to an in-depth final project of the campers’ own design.
Also created Unreal Engine project templates specifically designed for each class for use in campers’ projects.
Lead Instructor
iD Tech Camps
Lead Instructor at iD Tech, working at three separate locations in Massachusetts. Taught students aged 9-15 the processes and theories of game design, using Unreal Engine, Maya, Hammer Editor, Java, and more. Served as role model and leadership figure for all students.
Took over responsibilities of the Director when they were sick or busy, including check-in and check-out as well as running emergency drills. Was in charge of managing student medications throughout each week, and keeping track of health and safety concerns.
Game Design Instructor
One Up Games
Instructor of classes at independent location in Plainville.
Teaching Game Design using Unreal Engine 4, basic programming using Scratch and Game Maker, and YouTube channel creation and management to students aged 8-12.
Also taught a weekly course on Game Maker to a local elementary school
Game Designer (Contract)
Post Human Video Games
Contract design work for a startup game company.
Worked on early-stage design in Unreal Engine, including level design and systems design
Program Assistant
Emagination Computer Camps
Spent three consecutive summers as an assistant counselor
Provided assistance, guidance, and protection to younger campers
Assisted counselors and answered camper questions during labs and workshops
Education
BS in Game Design
Champlain College
Taught by game industry professionals
Awarded Dean’s List for three separate semesters
Spent a semester abroad in Montreal, Quebec in Fall 2014
Designed and developed games and prototypes in Flash, Unity, and Unreal – both alone and in teams
Skills
Unreal Engine 4, Unity, C++, Python, C#, Lua, SQL, Flask, LÖVE, Game Maker, Hammer Editor, Adobe Photoshop, Microsoft Office, Google Sheets, Maya, Level Design, Narrative Design, Systems Design, Apex, SOQL, Salesforce Admin, Lightning Web Components
Awards
2023 | Salesforce Certified Platform Developer I , Salesforce |
2023 | Salesforce Certified Platform App Builder , Salesforce |
2023 | Salesforce Certified Administrator , Salesforce |
2022 | MicroBachelors in Programming & Data Structures , NYUx |
2021 | Certificate of Game Development , HarvardX |
2021 | Certificate of Computer Science , HarvardX |
2019 | Certificate of JavaScript Circuit , General Assembly |
2015 | Dean’s List , Champlain College |
2011 | Certificate of Animation , Rhode Island School of Design |
2011 | Certificate of Cartooning , Rhode Island School of Design |
2010 | Certificate of Game Design , Rhode Island School of Design |